Principle Character & Prop Artist

USC Games Mar 2021 - May 2021
  • Created key environmental 3D assets and managed the asset library for the project while ensuring all models were real-time optimized
  • Designed, sculpted, modeled, textured, and rigged the main character model
  • Led and mentored a small team of 3 student artists to create the visual style and overall environment of the game

Online Instructor

iD Tech Camps Aug 2020 - Jan 2021
  • Instructed over 30 students between the ages of 8 and 16 on the fundamentals of 3D modeling, 3D printing, and Design
  • Communicated with student’s guardians in order to monitor student’s progress and ensure they were meeting their learning goals
  • Collaborated with other instructors in bi-weekly meetings to create more comprehensive and accessible teaching methods

Lead Animator/ Lead Modeler

NYU Future Reality Lab Sept 2018 - Jan 2021
  • Spearheaded motion capture animation for all projects - including research and development of pipelines with Faceware and Optitrack
  • Led small team of 3 artists, efficiently delegated tasks, and presented work to the overall team to ensure the work was done in a timely manner, before their deadlines
  • Created 3D models, including UV layouts and texturing, in Autodesk Maya and Substance painter - including objects for character interaction and 3D environment props
  • Researched data visualization to help the lab researchers present their work in a more visual, understandable manner
  • Worked with a small team in order to reach tight weekly deadlines in time for project unveiling at SIGGRAPH 2019, and 2020

3D Animator/ Modeler Intern

NYU Future Reality Lab Dec 2017 - Aug 2018
  • Defined project pipelines for motion capture, mocap clean-up, rigging, and animating characters
  • Collaborated with a small team of artists as animator and modeler under Lead Technical Artist
  • Created 3D models for set dressing including UV layout, texturing, and scene placement of all assets in accordance with the Director’s vision
  • Modeled assets and Animated characters for SIGGRAPH 2018 to showcase shared, multi-user VR experiences

Contact Me

pasandharmasena@gmail.com

(862) 371-5888

New York, NY